3d game concept for game- Zaa

magento

magento
magneto head

magneto

magneto
magneto full size

orc from cghub orc chalenge

orc from cghub orc chalenge
orc final render

front view

back view

side view

side2 view

front2 view

orc_modeling

my work in AC Liberation HD

my work in AC Liberation HD
St. Louis Cathedral (New Orleans)

The Convent

The Convent
(ingame)

The Convent

The Convent

The Convent
part from convent

The Convent

The Convent
back side

AS Liberation HD- downtown

AS Liberation HD- downtown
I made front houses in this picture (ingame)

Downtown

Downtown
front and left hoses

Downtown

Downtown
the corner house

downtown

downtown
The corner house

Downtown

Downtown

Downtown
the corner house

Downtown

Downtown
all houses in viewport

port

port
front houses

slave camp

residential (ingame)

residential  (ingame)
my work- all houses in viewport

residential

residential

residential
front house

residential

residential

residential

residential

residential

warehouse

warehouse

warehouse

swamp

swamp
all houses in shanty town

swamp

swamp
morning in Shanty town (ingame)

swamp

swamp
burned plantetion

swamp

swamp
burned plantetion

mad gardener

mad gardener
one small game, I proud because I made alone tshis one for mobile device

ingame video from youtube

http://www.youtube.com/watch?v=K-AFk4sYZTM

AC IV: Black Flag: Avelin LGS

AC IV: Black Flag: Avelin LGS
polish the tower

polish

polish
tower

tower wall

tower wall
polish

textures blending, like exaple fix and blending 4 textures

view from walls

ingame

ingame

ingame

ingame

Ned Stark 3d

ACIII Liberation-polish

ACIII Liberation-polish
how look polish buildings in game

ACIII Liberation Vita

ACIII Liberation Vita
polish before-after

before-after

before-after

before-after

cghub woriars chalenge

modeling in mudbox

wire mesh

gandalf

high-poly model ,wallpaper for game Hazen

gandalf (Ian McKellen ) modeling in zbrush

mesh and wire

my animation movie

my animation movie
on frame from motion movie made from me

modeling and texturing


low tex and normal

low_finish

high_poly from maya

low_finish

wire polycount character -5890 triag pol ,weapons 2100 pol

low +texture,alpha ,norlmal map and ambient

low+tex and normal

character+weapon 6k triang pol

low_finish

maps

zbrush modeling

zbrush modeling

my environment in game Hazen

my environment in game Earthrise


low tex normal

browser base game

browser base game
from browser base game

parts my stuff 2006-2007

parts my stuff  2006-2007
camp

several npc low-poly+normal map characters 2006

stuf 2003-2004

stuf 2003-2004
animals

animals_wire

trol

stufs 2001-2002

stufs 2001-2002
characters

bilding and environment

cars

oldweapons

starships

2000-2001

2000-2001
rts model 500 pol 128/128 tex

example from animation skills

Няма публикации.
Няма публикации.